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754 Posts in 264 Topics by 1915 Members - Latest Member: Diablo November 15, 2018, 10:46:38 AM
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Soldiers At War Gaming Community  |  Recent Posts
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Recent Posts

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1
Server Problems, Questions & Updates / Sandstorm Server
« Last post by coach on November 11, 2018, 12:12:33 AM »
We now have an 8 slot Insurgency Sandstorm COOP Server up & running  :thumbsup:

2
Game Updates / BETA Update
« Last post by coach on October 28, 2018, 04:56:57 PM »

Hi everyone my name is Jon Higgins, and I am the Marketing and Communications Director here at New World Interactive.

In an earlier blog post[newworldinteractive.com], we went over some of the new features that our team have been working on since the last major update, including upgrading to Unreal Engine 4.20, working on our new map ‘Precinct’, further optimisation, improving the quality of character models, polishing animations, refining gameplay, fixing experience-breaking bugs, adding overall polish and working on community features such as third party dedicated server support.

This is a very large update and should bring around many improvements to the game. However, due to the enormity of changes the update is taking a little longer than we hoped. While we had aimed for the end of October, the new release date will now be Thursday, November 8th.

While we appreciate many of you are waiting patiently for the next update, we assure you the additional development time will be worth it, and after we complete this engine update, we will be releasing more frequent patches and updates in the run-up to release.

Below is an updated list of what you can expect in the November 8th update and a preview of some of the items.
 :Migration to Unreal Engine 4.20
 :A series of new optimizations to push frame rates higher and reduce micro-stuttering.
 :A new urban map ‘Precinct’
 :Alpha AK assault rifle weapon for the Insurgent Advisor class (and Security Advisor in Coop)
 :Community dedicated servers and server browser.
 :Improvements to the low-quality scope option.
 :New functionality for the Explosive Drone, which can now enter buildings through windows to be utilized as a unique interior-clearing fire support option for the Insurgents.
 :A new tattoo cosmetic option, with more varieties to come.
 :Additional Anti-Aliasing and graphics options.
 :Improved character models and animations, including caching of cosmetic items to increase performance, higher quality textures, and proportion adjustments. We will be making further     
  improvements to characters after this update as well.
 :Numerous gameplay tweaks to movement speed, weapon mechanics, armour, fire support, map layouts, and hundreds of bug fixes and improvements.
 :New urban map 'Precinct'








The Alpha AK, a brand new weapon for the Insurgent Advisor class (and Security Advisor in Coop).





We are also able to add more clarity on how we plan to reward players who pre-ordered the game and have helped provide crucial feedback during this extended beta testing period.

Although player profiles will be reset before launch, as previously announced[newworldinteractive.com], we decided that Beta testers will be rewarded with an exclusive tattoo cosmetic along with additional cosmetic appearance credits at launch. We can now clarify that the additional Day 1 credit boost for beta testers will be equivalent to 50% of the appearance credits you earned during the beta, rather than a flat amount. Essentially, the more you play the beta, the larger your carry over into release will be.

As always, your feedback and support are invaluable to our team. We’d like to thank each and every one of you who have joined the incredible number of players participating in this pre-order period and we look forward to seeing you in the servers during the next update on November 8th!

New World Interactive
3
Game Updates / Re: Insurgency Sandstorm BETA
« Last post by coach on September 02, 2018, 08:47:47 AM »
BETA 2 is now live!!!!!!
4
PC Games / Generation Zero: BETA Coming
« Last post by coach on August 27, 2018, 08:17:09 AM »


SURVIVE IN A HOSTILE OPEN WORLD.


Explore a vast open world, rendered with the award-winning Apex engine, featuring a full day/night cycle with unpredictable weather, complex AI behavior, simulated ballistics, highly realistic acoustics and a dynamic 1980’s soundtrack.

GET READY. THEN FIGHT BACK.

Experience an explosive game of cat and mouse set in a huge open world. In this reimagining of 1980’s Sweden, hostile machines have invaded the serene countryside, and you need to fight back while unravelling the mystery of what is really going on. By utilizing battle tested guerilla tactics, you’ll be able to lure, cripple, or destroy enemies in intense, creative sandbox skirmishes.

1-4 PLAYERS SEAMLESS MULTIPLAYER.

Go it alone, or team-up with up to three of your friends in seamless co-op multiplayer. Collaborate and combine your unique skills to take down enemies, support downed friends by reviving them, and share the loot after an enemy is defeated.

STEALTH AND STRATEGY. CO-OPERATE TO LIVE.

All enemies are persistently simulated in the world, and roam the landscape with intent and purpose. When you manage to destroy a specific enemy component, be it armor, weapons or sensory equipment, the damage is permanent. Enemies will bear those scars until you face them again, whether that is minutes, hours or weeks later.

THE MACHINES

The enemies you face in Generation Zero come in many sizes, types and variations. They are constantly challenging you in new ways using different weapons and sensory equipment.

There website can be found here: https://generationzero.com

You can also sign up for their upcoming BETA release
5
Server Problems, Questions & Updates / Screaming Steel Server
« Last post by coach on August 19, 2018, 09:05:54 AM »
We now have a Screaming Steel Server up & running. It is a mod for Day Of Infamy based on WW1 gameplay. The server can't be found via the in game server browser but is available via the Steam server list or direct connect with this IP:Port 101.176.114.70:27035
Once you join the server the server will fill with bots so other players are not needed. Bots will fill empty slots


Screaming Steel: 1914-1918 is now officially released (10AM EST / 3PM BST on July 27th) and the files can be subscribed to on the Day of Infamy Steam Workshop. Here’s a direct link to the main Workshop Item, with the 4 necessary maps + an optional custom voice-over pack linked to on the same page. In order to download the items, you simply need to click the “Subscribe” button on each of the 6 Workshop Items.

Link to Workshop files: https://steamcommunity.com/sharedfiles/filedetails/?id=1454108722


THE FUTURE

As mentioned in our previous article, there will be additional updates in the future. To begin with we will be focusing on tweaking, adjusting and fixing our first release, but later on we'll bring on more content in the form of maps, weapons and playable units. While we’d like to add additional factions to the mod, this is a huge undertaking, and thus we can’t guarantee something like this. We will instead be focusing on fleshing out the current factions and theater of war (Commonwealth Forces and Imperial German Army on the Western Front) with additional content.


6
General Discussion / Insurgency 2 Free
« Last post by coach on August 14, 2018, 06:14:37 AM »
Insurgency Free to Keep for 48 Hours!


In advance of the release of Insurgency: Sandstorm on September 18th New World Interactive invite all First Person Shooter fans to try the game which inspired the much-anticipated sequel, Insurgency: Sandstorm.

Starting at 10:00 AM PDT today the original 'Insurgency' will be FREE TO KEEP on Steam for 48hrs. Simply install and play the game during the 48hr window and it is yours to keep forever.

Owning the original Insurgency on Steam will also entitle fans to 10% off Insurgency: Sandstorm in addition to the 10% Pre-order discount currently on offer for a combined 20% off, bringing the cost down from $29.99 to $23.99

About Insurgency

Insurgency is an intense, immersive, hardcore, tactical shooter based on the award winning source engine mod 'Insurgency: Modern Infantry Combat'.

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and lethal, striking a balance between one-life gameplay and prolonged action.

About Insurgency: Sandstorm

Taking the original Insurgency formula and evolving it, the millions selling FPS comes enhanced and expanded . Insurgency: Sandstorm is built in Unreal Engine 4 with upgraded graphics, taking the series into a new era. Coming to PC and, for the first time, PlayStation 4 and Xbox One ; Insurgency: Sandstorm brings extended gameplay possibilities, improved immersion, and new game modes; all while retaining the lethal tactical action that made Insurgency the worldwide phenomenon it is today.
7
General Discussion / Gameplay
« Last post by coach on August 13, 2018, 08:36:02 AM »


About This Game

Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. Sequel to the indie breakout FPS Insurgency, Sandstorm is reborn, improved, expanded, and bigger in every way. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight. Prepare for a hardcore depiction of combat with deadly ballistics, light attack vehicles, destructive artillery, and HDR audio putting the fear back into the genre.
An intense atmosphere putting the terror into modern combat
Move with speed and caution as you push through the war-torn environments of a fictional contemporary conflict in the Middle East. Death comes fast, ammunition must be carefully managed, and the environment must be tactically navigated at every step toward victory.

Insurgency: refined and expanded

For the first time in an Insurgency game, customize your character to show your veterancy with diverse sets of clothing, uniforms, accessories, and character voices. Coordinate fire support with your team, engage enemies with vehicle mounted machine guns, and go head to head in small scale high speed competitive matches. Wield new weapons and new upgrades to outmaneuver, outflank, and outsmart the enemy.

War at its realest

Continuing Insurgency’s acclaim as the most atmospheric shooter, Sandstorm is built on Unreal 4 to bring its gritty close-quarters combat into a whole new era of realism. Skill is rewarded, and survival is paramount. Feel every bullet, and fear every impact.

Key Features

    Sequel to the indie breakout FPS Insurgency, now with 5 million units sold. Sandstorm is reborn, improved, expanded, and bigger in every way.
    Character and weapon customisation to show your battle-hardiness.
    Unprecedented audio design with positional voice-chat for realistic teamwork, and heart pounding ambient audio to bring you into the battlefield.
    Peek around corners, tactically breach doorways, use smoke to cover your team’s advance, and call in air support.
    Battle across expansive maps in up to 16-versus-16 player game modes, or 8 player co-operative against AI, now with machine gun mounted drivable vehicles.
    Competitive multiplayer features including matchmaking, broadcasting UI, and replays.



8
Game Updates / Insurgency Sandstorm BETA
« Last post by coach on August 13, 2018, 08:24:58 AM »
Insurgency Sandstorm is now available to buy from Steam. There are bugs but it does show potential especially if you liked the last Insurgency version.

For me worth the buy

https://store.steampowered.com/app/581320/Insurgency_Sandstorm/
9
PC Games / Post Scriptum
« Last post by coach on May 06, 2018, 09:33:12 AM »
Post Scriptum is a WW2 simulation game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork.



Experience a full-scale battlefield with 100-Player Servers, 50+ usable vehicles, Squad roles, Supply runs and Base Building. Post Scriptum is a unique experience, recreating a Historically Accurate, Immersive & Realistic gameplay.

Players will be given the option to fight with the British Airborne Division, British XXX Corps, US 101st / 82nd Airborne Division or several branches of the German Army, such as the Wehrmacht or the Waffen SS. It’s a rare opportunity to experience the intense battlefield that was the Battle of Arnhem, which stretched across farms, woods, villages and city areas. Each area is being accurately recreated from archival references that range from street level to aerial images. Whether you’re jumping out of a plane, resupplying friendlies or operating a tank you will find multiple reasons to drop back into the battlefield in this grand scaled representation of a WW2 setting never explored in a large multiplayer environment.

With a Commander, Sections and objectives, Post Scriptum is realism focused. Choose your role be it a Medic, Tank Crew or Machine-Gunner to help take vital objectives.

Post Scriptum offers a full fledged combined-arms experience in a authentic and realistic setting. With this comes the need to work together to take control points and various objectives. You can decide whether you will be in a Infantry, Armoured or Logistic Section, each with their own set of roles and responsibilities. Using in-game voice communications and waypoints, sections can work together to co-ordinate from where to place fortifications, to what sector to attack.

Players will relive the events of ‘Operation Market Garden’ across the fields and towns of Holland in September, 1944. This massive Allied assault consisted of a coordination of the British and American Airborne to capture key bridges while the British XXX Corps moved to reinforce them through Highway 69.

However, consecutive delays in consolidating ground from the north of Belgium through Nijmegen forced the 1st British Airborne Division in Arnhem to make a stand much longer than anticipated. With no successful link between the XXX Corps and the Airborne in sight, the seventh and final bridge in Arnhem was considered lost.

‘The Bloody Seventh’ is our name for the initial focus of the project as we feel it succinctly details the struggle that the British paratroopers had to endure while waiting for their army counterpart to establish a link through the Lower Rhine.

Find more about the game here: http://postscriptumgame.com/

Goes into Alpha at the end of the month on Steam. Available for pre purchase now at $29.99

10
Game Updates / Re: Hell Let Loose Alpha Released
« Last post by coach on April 17, 2018, 01:18:26 PM »
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