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750 Posts in 261 Topics by 1915 Members - Latest Member: Diablo August 21, 2018, 02:41:00 PM
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Welcome to the Soldiers At War Gaming community.

SAW or Soldiers At War was formed by a group of gamers looking to provide a home where games would be played within some basic guidelines. These included playing a fair game, not being abusive, respecting fellow gamers & forming a safe community environment for all ages & sexes. It all began in 2006 & with modest single server availability slowly expanded to finally host a number of various gaming servers on our own server box hosted out of a datacenter in Sydney. The main game that the clan was based on is DODS-Day Of Defeat Source but has now expanded to cover many other titles, some mainstream & others mods that get less online coverage.

If you feel you would like to join this community become a member of our forum & apply to join.

December 05, 2017, 01:21:58 PM by coach | Views: 376 | Comments: 0

Hey everyone, we’re still hard at work on a whole slew of maps and features, many which have been previously mentioned and a few new surprises.

We wanted to give a very frank recap of the past year and share our studio’s outlook for the next year. We've seen a few common questions and concerns over the last few months which we'll do our best to address. If you have any more feel free to leave them in the comments.

Why hasn’t there been a patch since June?
In June we decided that instead of dripping smaller updates as we had in the first few months of Early Access, we wanted to do a lot of work and come back with something exciting.

What are you doing with my money?
Because we’ve been quiet in our communications and our updates, we’re aware that some people are assuming we ‘took the money and ran’. This couldn’t be further from the truth, we continue to be 100% focused on Days of War.

Why haven't you just given up?
Most people probably would have. It's hard to revive a game, even though we technically haven't released yet. The way we see it, we owe it to all of you to both finish the game and do our best to revive it. We still think we're in a genre that is massively under served, and we think Days of War has a lot of potential. If we didn't think this, we wouldn't be here.

Why is it taking so long?
We are, and have always been, a small team. Since June we have had all 4 of our developers full time (1 Programmer, 1 Technical Artist, 1 Designer, and 1 Environment Artist who started in March).

Where we are able we’ve continued to contract out art assets, and hired programmers to help build our VOIP, AI, Map Editor, and Stat Tracking System. We’ve elected to keep the core team small because it gives us more control and lets us stretch our dollars much further, even though it means we move a little slower.

What have we learned this year?
When we came to Early Access we didn’t have enough maps, had too many bugs an...
December 02, 2017, 08:44:52 AM by coach | Views: 409 | Comments: 0

New Features

1.05 - the Bushranger Content Update - brings with it three new maps, a new faction to play as, new vehicles including the Bushranger Attack Helicopter, six new weapons, a brand new commander ability: The Canberra Bomber and 3D Positional Voice Chat.

    New Faction - Australian Army
    New Weapon - L1A1 Rifle
    New Weapon - L2A1 LMG
    New Weapon - F1 SMG
    New Weapon - Owens SMG
    New Weapon - Browning Hi-Power
    New Weapon - XM177E1 (for the US Army)
    New Vehicle - Bushranger (Huey Gunship)
    New Commander Ability - Canberra Bomber

3D Positional Voice Chat

Included in the Bushranger Content Update is a new ‘Local voice’ chat channel. You can access this channel by cycling through your existing voice channels until it reads ‘3D Proximity’, or by using the dedicated 3D VOIP Key (Default Binding: Mouse 4). By default, both friendly players and enemies can hear people talking in this channel, server hosts can customize this feature, restricting it to teammates or disabling it altogether.

We’d like to thank everyone who provided feedback on this feature during community testing via the CTB and other tests!

Cosmetic DLC Store Page

Additionally, in this update is a Store Menu that presents cosmetic-only DLC items for purchase. Some ...
October 22, 2017, 12:36:04 PM by coach | Views: 627 | Comments: 0

October 11, 2017, 09:45:15 AM by coach | Views: 616 | Comments: 0



March, 2016



Discord Media Partner Community (currently invitation only - please contact us for access)


Hell Let Loose is the flagship title of Black Matter.


Sydney, NSW, Australia


You've never played World War 2 the way it was meant to be played... with lumbering tanks dominating the battlefield, crucial supply chains fueling the frontlines, being a cog in the machine of colossal combined arms warfare. Hell Let Loose puts you in the chaos of war, complete with deep player-controlled vehicles, a dynamically evolving frontline, and crucial platoon-focused gameplay that commands the tide of battle. This is a simulation of war... not an arcade arena shooter.

Developed for PC in Unreal Engine 4, on paper, Hell Let Loose is a realistic multiplayer World War Two combined arms first person shooter of open battles of up to 100 players with infantry, tanks, artillery and a shifting front line. At it’s core is a unique resource-based strategic meta-game that is easy to learn, but hard to master.


Maximilian Rea

Rick Echler

Roman Kramar
October 11, 2017, 09:32:31 AM by coach | Views: 415 | Comments: 0

We've released a brand new, free content update just in time for this Thursday's free Steam weekend!

New Content

Brittany (New Map)

Supports Offensive, Liberation, Invasion, Stronghold, Entrenchment, Firefight and Intel.
Shooting Range (New Training Map)
Supports the Sandbox mode.

New Features

In-Game Foliage Editing tools
Map Name and Location UI element that fades in at the start of a game
Hint system for new players (only available at the Shooting Range)

Updated Features

The foliage shader now support alpha-to-coverage rendering when MSAA is set to 4x or higher.
Improved ambient light accumulation for foliage clusters.
Added item store button to the main menu.
Added support for weapon upgrades and gear items to the game_player_equip entity.
Improved game_player_equip weapon selection behavior.
Added Respawn input to the prop_physics_respawnable entity.
Added option to func_destructible_wall and prop_destructible that allows you to disable the high explosive requirement.
Added new UI sounds to the main menu.
Added new UI animations to the main menu.
Added music transitions when switching to various sections of the main menu.
Added Tour notification to the main menu that shows up when you can start a new Tour.
Removed First Deployment playlist button that used to show up for unranked players.
Added self-shadowing support to the WorldGGX shader.
Improved handling of the navigation button states of options menus.
Use the SourceScheme for the legacy server browser to more closely match DOI's visual aesthetics.

Updated Content

Dog Red Graphical Update
Added various amounts of set dressing.
Added foliage.
Added new Matilda tank model
Added new cash register model
Added new Tiger tank model
Updated Vickers materials and textures
Updated Enfield materials and textures

Coop Changes

Pages: 1 2 [3] 4 5 ... 9

* Shoutbox

Refresh History
  • -Dubster: Looking good Coach !!
    September 30, 2017, 07:26:09 AM
  • Lowmion: Hurro Earthlings :D
    October 19, 2015, 03:58:05 PM
  • `apoc: [link] check this out when you get a chance
    June 01, 2015, 11:44:12 AM
  • coach: SAW CSGO Server
    March 05, 2015, 09:59:26 PM
  • coach: Have no idea why you can't see it , Dubs & I have both been on it
    March 05, 2015, 09:58:45 PM
  • `apoc: What the CSGO crew have been up too, small sneak peak
    March 05, 2015, 10:06:06 AM
  • `apoc: Decoy, Kiwi & Myself tried searching for it still nothing, could we have the IP please
    March 04, 2015, 11:37:36 PM
  • coach: shows on the list for me ok
    February 22, 2015, 05:58:31 PM
  • `apoc: Also need invite to SAW steam group
    February 20, 2015, 08:12:40 PM
  • `apoc: Can't find the CSGO Server? Please Help
    February 20, 2015, 08:12:20 PM
  • Cling-Wrap: ins server needs to be updared
    December 23, 2014, 05:56:56 PM
  • Cling-Wrap: looks like the ins server finally gone :sad:
    December 04, 2014, 03:43:08 PM
  • Cling-Wrap: ins done it again coachie another major update with new game mode so server needs updating :sorry:
    October 30, 2014, 04:21:53 PM
  • Cling-Wrap: another update for insurgency server needs a update
    September 11, 2014, 02:35:40 PM
  • Cling-Wrap: can soomeone send me the ts details again had to do a reinstall :thumbsdown:
    September 05, 2014, 02:22:17 PM
  • Lowmion: did you wax again Clingy ? :sick:
    July 24, 2014, 08:04:09 AM
  • Cling-Wrap: back to the front lines for u :browneye:
    May 29, 2014, 11:54:20 PM
  • Cling-Wrap: request denied soldier  ..........
    May 29, 2014, 11:53:16 PM
  • coach: I resign
    May 26, 2014, 07:30:23 PM
  • Cling-Wrap: c'mon coachie ins server really needs its maps updated :tongue:
    May 25, 2014, 06:54:57 PM

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Screaming Steel Server by coach
[August 19, 2018, 09:05:54 AM]

Insurgency 2 Free by coach
[August 14, 2018, 06:14:37 AM]

Gameplay by coach
[August 13, 2018, 08:36:02 AM]

Insurgency Sandstorm BETA by coach
[August 13, 2018, 08:24:58 AM]

Post Scriptum by coach
[May 06, 2018, 09:33:12 AM]

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